What do you want to see in Nuka-World?
For those of you who missed it, Bethesda announced yesterday that the upcoming Nuka-World DLC will be released at the end of the month. In addition to the release date, they published the first official gameplay trailer of Nuka-World, which you can check out below. For their final Fallout 4 offering, Bethesda has pulled all the stops and given us the chance to visit the happiest place in the wasteland… or not. The reality is that once thriving amusement park has become what we can only describe as the most twisted, radiation-enhanced, post-apocalyptic version of Disneyland that we could possibly imagine.
Like its real-world equivalent, Nuka-World is supposedly built around a “zoned” model, where there are any number of unique areas modeled after different themes. Some of the themes hinted at in the early DLC announcements include Safari Adventure, Dry Rock Gulch, and Kiddie Kingdom… you get the idea. Another early press release indicated that Nuka-World was “the biggest landmass [Bethesda has] ever created for a DLC.” Of course, a larger file size (Nuka-World clocks in at a whopping 3.66GB) doesn’t necessarily mean more for a player to actually do… but in this case we’re going to err on the side of “Heck yea this looks awesome!” and hope for the best. After all, Bethesda has hinted at all-new factions, quests, and even the ability for you to lead your own faction!
But… we’re a gaming company, not a new agency, so this post isn’t actually about the upcoming release of the sixth Fallout 4 DLC. Before we get into that, however, let’s give anyone who hasn’t already seen it a chance to check out the Nuka-World gameplay trailer (really, we’re as excited as you are and just wanted a chance to watch it again).
The Gameplay Trailer
So what is the point of this post? Simple! We wanted to give you (the community) a chance to get a head start on Fallout 4… post Nuka-World! The reality is that no matter how well designed (or not, we really don’t know yet) a game or DLC is, there’s always going to be room for improvement, and the modding community will always be ready to jump on the chance to do so. So we ask you this: given the information currently available about Nuka-World, what do you think will be missing? In a massive post-apocalyptic amusement park, what will Bethesda forget to include (or intentionally leave out)? What can we do to be ready for the inevitable onslaught of mod requests that will hit Reddit, the Bethesda forums, and various other focal points in the Fallout community? Discuss (or not, we don’t have too many ideas yet either, but maybe you’re just more creative than we are)!